'Moore' thoughts on improving the rugby experience

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 He agreed in his Daily Telegraph column that time delays demanded attention from rugby authorities. 'Interminable breaks' in the game needed to be eliminated in order to make watching the game more enjoyable.


"The problem is that administrators, coaches, players, referees and media do not view games in the same way as the average spectator.


"They are already interested parties and when these things happen, they are analysing, discussing and communicating – they are not just sitting there waiting for the action to resume," he said.


Moore said those interested parties needed to get out and sit among the crowds to understand how they were thinking. Those involved in the game needed to remember that rugby would only grow when casual or first-time watchers were converted to the game.


There were four areas that needed to be concentrated on: kicks at goal, lineouts, scrums and defensive box kicks. They did not include occasions when officials were checking something.


However, unlike McCaw, Moore did not believe the clock should be stopped during delays because that gave no incentive to get play going and could cause both officials and players to dally because they felt time could be made up.


"This makes games last longer and the average first-class match is now taking almost 100 minutes.


"I would remove conversions and make a try seven points. Why should a thrilling back movement, resulting in a try in the corner, have a much more difficult two points than one driven over near the posts after an attritional succession of short drives from rucks?


"Take away the minute allowed to complete a conversion and you probably free up five minutes in an average game," Moore said.


Issue was also taken with penalty goal kicks. They were supposed to be completed within a minute of the intention to kick the goal being signalled. Moore said the minute should apply from the moment the referee awarded the penalty. That could free up another two or three minutes, he said.


Apart from the issue with resetting scrums, Moore said the time taken to form and complete scrums had become unacceptable.


"There is no reason why both packs cannot be set for engagement within 25 seconds of the mark being specified," he said.


Lineouts had the same problem. Moore said if a specified time limit at the lineout was infringed, then the lineout should be moved 10m and the throw-in reversed, depending on which side was the offender.


The final area was caterpillar box kicks.


"A ruck is over when the ball is clearly won, not when it is in the ideal position for the scrum-half to box-kick. With each player added to a defensive blocking line, you take another few seconds for the No9 to roll-kick it into his optimum positions.


"Referees should call 'play it' as soon as it is won and count the five seconds out loud and then enforce the law," he said.


Moore said if his methods were employed at least 10 minutes in time could be saved.


"Why would any professional game, said to be in the entertainment industry, not do this?" he said.


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